CRAFTWORLD ELDAR CODEX PDF

So, now with 6 weeks and around 10 games under my belt, I’d like to share my newest list and experiences so far with hopes to provide. : Warhammer 40, Codex: Craftworld Eldar (): Gavin Thorpe, David Gallagher, etc.: Books. Codex: Craftworlds is a seriously awesome book. Index Eldar struggled, and there was a reason everyone was playing Ynnari. Now however.

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Something else to remember, wraith units in your army don’t even have Battle Focus. Fast Attack Choice Recommendations: Iyanden is the best Craftworld by far for fielding units such as these, as the damage table ruins craftwogld effectiveness in other craftworlds. If you have the points to spare and are able craftworlr take a secondary detachment, consider just taking a Supreme Command detachment of Warlocks rather than cramming in a Conclave in your primary detachment. FAQ confirms that Swooping Hawks can still drop grenades on any unit it flies over with this.

Only works once though. This does stack with Striking Scorpion Exarchs or Scorpions buffed by Karandras, and can definitely make that unit of Banshees or Wraith Blades even more horrifying. None of the other named characters offer anything that really synergizes with Iyanden’s attribute, and would likely function better in a different Eodar. Unparalleled Mastery 1 CP: At the start of an enemy crafworld phase, pick a unit of Alaitoc Rangers in cover.

But those wraith guard are only -1 to hit. You gotta’ double enter to format your tiers or whatever this list is. Let them Charge into something in Cover. On some Striking Scorpions in combat?

Xodex extra relics, Eldar style. However, as they need vodex constantly advance to get up to that point, abusing to hit modifiers on them limits their weapon loadout strictly to Shuriken Cannons and as such, may not necessarily be desirable candidates for this slot.

However, one caveat caused by the Codex: Shining Spearsif you’re not fielding Howling Banshees or Crafrworld, should be your immediate go-to for Melee combat. Wraithseers are very potent candidates to be your Warlord, as Iyanden’s perk keeps them in peak form until it’s all the way down to 3 wounds remaining from their original Hilariously you can also use Linked Fire to nuke your opponent’s special snowflake character, as long as the character is the closest model to the first Fire Prism the others can also target it.

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Tempest of Blades 3 CP: Usefulness may vary, though if you have the CP to spare and do have a significant unit investment in your Specialist Detachment, this can definitely help maximize your unit synergy. It wil ocdex counter-punch when your opponents are inevitably forced to come deal with your firebase somehow. Jain Zar and Karandrasfor obvious reasons. Combine with Cloud Strike and your opponent is guaranteed to turn into a pillar of salt.

Views Read Edit View history. Privacy policy About 1d4chan Disclaimers Mobile view. Depending on whether or not you’re going MSU with the Banshees, a standard 5-Banshee squad can appreciate having a 5-Dire Avenger squad tag along inside the Wave Serpent as a screening unit of sorts to give them a bit of cover fire. Ynnari may only do so by using the Stratagem “Treasures of the Craftworlds”. Dire Avengers and Rangers are cheaper if you plan to craftworlc your points for Wraith units, and also appreciate the morale immunity should ceaftworld max out their squad sizes as well.

Codex: Craftworld Eldar (3rd Edition) – Warhammer 40k – Lexicanum

They intercept things that will likely chop up your Dire Avenger in melee, and they provide decent fire support. Jain Zar accompanying your Howling Banshees can make them that much more of a bitch to deal with, not necessarily due to the Always Fights First rule though that’s definitely still a plusbut the ability to disable an enemy’s weapon while in combat.

Be careful though; Unless Jain Zar is within 6″ of your banshees, they cractworld longer strike first in melee. While the loss of Battle Focus is hardly a concern for most of your units only select units such as the War Walker that don’t benefit from Soulbursts lose out on anything of note your Craftworld units retain their Craftworld for Stratagem and Aura benefits, they sacrifice the relatively potent Attributes that make many of units far more effective at their jobs.

Absolutely hilarious for Deep Striking in a bunch of Hemlocks right where you need them. Alaitoc is probably the default Attribute for many armies, specialized or no, simply because an army wide -1 to hit modifier benefits almost every unit you can field.

Still damn useful in Matched Play as well. That eldae they can definitely use a move action to reposition. It gives a great mobility boost as well as Advance-Shoot-Move is possible.

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MODERATORS

If your Wraithknight is unable to make its charge without this attribute into melee, it honestly deserves to get shot at. Can shrug off mortal wounds.

Once the deployment is finished, you can place that Fire Prism he could’ve sworn was just sitting out in the open way down field of those devastators he sent after it with a clear flanking shot on them. Need re-roll support and an extra Fusion gun for your Fire Dragons?

Unfortunately, they’re no longer as cheap as they were, at points for a standard 5-elf squad. More elaborated unit recommendations can be found in the Army Building section. Forge World Hornets happen to be the only vehicles that can also get a consistent -4 to hit modifier and are also the only units that can do so without Psyker support.

There are a number of Units and Wargear choices that have been squatted with the new Codex. Rangers are another good choice, especially since they are particularly good at deep-strike denial. Any particular reason you’re taking a Wraithlord instead of Nice if you deployed first for a quick counter-deployment strategy in case you fucked up your unit placement. Take a full unit of 10 with a Reaper Launcher or Missile Launcher on the Exarch with Yvraine as your Warlord, and spam Word of the Phoenix on them ; combine, if you are feeling saucy, with a Farseer for Guide, and either Doom for if the enemy gets close or Fortune if you’re just worried about surviving the reprisal.

Wraithlords of the physical mindset appreciate getting into the thick of it much like their shorter cousins, and are the only Heavy Support units that can really take advantage of Saim-Hann’s perks. Even if the -1 to hit modifier had no effect on Dark Reapers, these guys are too good at what they do to not be an immediate consideration for this slot.

Granted, it may be more cost effective to stick with the standard fair offered in the more conventional detachment slots.